Xbox Game Pass Losing 5 Games Today, Including 3 Beloved Co-Op Titles

xbox game pass

Today marks a bittersweet moment for Xbox Game Pass subscribers as five titles are set to leave the service, including three beloved co-op games that have captured the hearts of players around the world.

Known for its dynamic library and rotating catalog, Xbox Game Pass regularly adds and removes games to keep the experience fresh—but losing fan-favorite multiplayer titles is never easy.

From chaotic looter-shooter action to charming family-friendly adventures, these co-op games have offered countless hours of shared gameplay and unforgettable memories. As they exit the platform, players are left to decide whether to purchase them or move on to new experiences.

Let’s take a closer look at what’s leaving and why it matters to the Xbox Game Pass community.

A Regular Shake-Up in the Xbox Game Pass Library

Xbox Game Pass has become a cornerstone of modern gaming, offering players access to a vast and ever-evolving library of titles.

With new games added monthly, the service keeps things fresh—but that also means some games must leave to make room.

Today’s update sees five games exiting the platform, and for fans of cooperative gameplay, the loss is particularly painful.

The five games leaving Xbox Game Pass today are:

  • Borderlands 3
  • Sea of Stars
  • PAW Patrol: Mighty Pups Save Adventure Bay
  • Ben 10: Power Trip
  • This War of Mine: Final Cut

Of these, three are known for their co-op features: Borderlands 3, Sea of Stars, and PAW Patrol: Mighty Pups Save Adventure Bay. Each has offered unique multiplayer experiences, from chaotic looter-shooter action to family-friendly adventures.

The Games Leaving Xbox Game Pass Today

1. Borderlands 3: A Co-Op Titan Bows Out

Xbox Game Pass

Perhaps the most notable departure is Borderlands 3, a game that has defined co-op looter-shooter gameplay for years.

Its inclusion in Xbox Game Pass was a major win for fans, allowing squads to dive into Pandora’s chaotic world without purchasing the game outright.

With support for up to four players in online co-op, Borderlands 3 delivered hours of explosive action, quirky humor, and deep customization.

Its removal from Xbox Game Pass comes just months before the anticipated release of Borderlands 4, suggesting a strategic move by publisher 2K Games.

By pulling the title now, they may be encouraging players to purchase the game or prepare for the sequel. For many, this means either buying the game to continue their progress or saying goodbye to their vault-hunting adventures.

2. Sea of Stars: A Modern Classic with a Nostalgic Heart

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Sea of Stars is another co-op gem leaving Xbox Game Pass today. Developed by Sabotage Studio, this indie RPG blends retro aesthetics with modern mechanics, offering a turn-based combat system that feels both familiar and fresh.

While primarily a single-player experience, the game includes local co-op features that allow up to three players to explore its beautifully crafted world together.

Its departure is a blow to fans of pixel art RPGs and couch co-op gaming. Sea of Stars has been praised for its storytelling, music, and innovative gameplay, making it a standout title in the Xbox Game Pass lineup.

For those who haven’t finished their journey, now is the time to either wrap things up or consider purchasing the game before it disappears.

3. PAW Patrol: Mighty Pups Save Adventure Bay – Family Fun Fades

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While PAW Patrol: Mighty Pups Save Adventure Bay may not be a hardcore gamer’s first pick, it has carved out a niche among younger players and families. Its cooperative gameplay allows kids and parents to team up and tackle missions together, making it a valuable addition to the Xbox Game Pass catalog.

The game’s removal is especially disappointing for families who rely on Xbox Game Pass for accessible, age-appropriate content. With simple controls, colorful visuals, and familiar characters, PAW Patrol offered a safe and enjoyable co-op experience. Its exit leaves a gap in the family-friendly section of the service.

4. Ben 10: Power Trip and This War of Mine: Final Cut – Solo Farewells

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The other two titles leaving Xbox Game Pass today—Ben 10: Power Trip and This War of Mine: Final Cut—are primarily single-player experiences. Ben 10 offers action-packed gameplay based on the popular cartoon series, while This War of Mine presents a harrowing survival experience set in a war-torn city.

Though not co-op titles, their departure still matters. Ben 10 has been a hit among younger audiences, and This War of Mine has earned critical acclaim for its emotional storytelling and moral complexity. Their removal underscores the diverse nature of the Xbox Game Pass library and the wide range of players it serves.

Why Games Leave Xbox Game Pass?

The rotation of games in Xbox Game Pass is driven by licensing agreements and strategic decisions. Titles are typically available for a set period, after which they may be removed to make room for new additions. While this keeps the service dynamic, it also means players must stay vigilant about what’s leaving and when.

Microsoft usually announces departures in advance, giving subscribers time to finish games or purchase them at a discount. Still, the loss of co-op titles like Borderlands 3 and Sea of Stars can feel abrupt, especially for players in the middle of a campaign.

What This Means for Co-Op Gamers?

Co-op gaming has always been a major draw for Xbox Game Pass. The ability to jump into multiplayer adventures with friends—without everyone needing to buy the game—is a huge perk. Losing three co-op titles in one day is a reminder of the service’s fluid nature and the importance of planning ahead.

For co-op enthusiasts, this might be a good time to explore other multiplayer titles still available on Xbox Game Pass. Games like Halo Infinite, Minecraft, and Grounded continue to offer rich cooperative experiences. And with new titles added regularly, there’s always something fresh to discover.

Looking Ahead: What’s Next for Xbox Game Pass?

Despite today’s losses, Xbox Game Pass remains a powerhouse in the gaming industry. August 2025 saw more games added than removed, and September promises exciting new entries like Hollow Knight: Silksong. Microsoft’s commitment to expanding the service ensures that players will continue to have access to top-tier content.

Still, the departure of beloved co-op games is a moment worth reflecting on. These titles brought people together, fostered teamwork, and created lasting memories. Their exit is a reminder of the value they brought—and the potential for future co-op gems to take their place.

Final Thoughts

The removal of five games from Xbox Game Pass today, including three beloved co-op titles, marks a significant moment for subscribers. While the service continues to grow and evolve, the loss of Borderlands 3, Sea of Stars, and PAW Patrol is felt deeply by fans who cherished their multiplayer experiences.

As always, change is part of the Xbox Game Pass journey. With new games on the horizon and a community eager to explore them, the future remains bright.

But for today, we say goodbye to some truly memorable adventures—and look forward to what comes next.

GTA 6 Publisher Explains Its Limited Support of Xbox Game Pass, PS Plus

gta 6 publisher

As anticipation for Grand Theft Auto VI (GTA 6) continues to build, players are not only speculating about gameplay and release dates but also about where and how they’ll be able to play it.

In a recent statement that caught the attention of the gaming world, the GTA 6 publisher, Take-Two Interactive, offered clarity on its limited support for subscription services like Xbox Game Pass and PlayStation Plus.

While both Game Pass and PS Plus have transformed how players access games, making high-quality titles more affordable and accessible, Take-Two’s cautious approach reveals a different strategy — one rooted in long-term value and full-price game sales.

In this TazaJunction.com article, we dive into the reasoning behind Take-Two’s decision, what it could mean for GTA 6’s availability, and how this aligns with broader industry trends.


The Statement That Sparked Discussion

Take-Two CEO Strauss Zelnick recently addressed questions about whether future titles — particularly GTA 6 — would appear on Xbox Game Pass or PS Plus at or shortly after launch. The answer? Highly unlikely.

Zelnick explained that while subscription services serve a purpose for certain types of content, they don’t currently align with the business model Take-Two favors for its biggest franchises.

This statement makes it clear that the GTA 6 publisher is doubling down on traditional retail and digital sales models — at least for now.


Understanding Take-Two’s Subscription Strategy

Unlike some publishers that embrace subscriptions as a primary distribution method, the GTA 6 publisher has taken a selective approach. While some of its older or less high-profile titles have made appearances on Game Pass or PS Plus, flagship releases like Red Dead Redemption 2 and previous Grand Theft Auto titles have generally stayed off these platforms during their early lifespans.

The reason for this is simple: revenue. Take-Two believes its tentpole titles deliver massive value as standalone purchases and that their long shelf lives justify the full retail price.

In the words of Zelnick, “We want to deliver extraordinary experiences that consumers are willing to pay for.” That philosophy reflects not just confidence in the product but also skepticism about whether the economics of subscription services can support blockbuster development budgets.


What This Means for GTA 6 Players?

Fans hoping to see GTA 6 available day-one on Xbox Game Pass or included with a PlayStation Plus subscription may need to adjust their expectations. The GTA 6 publisher has made it clear that the game will likely follow a premium pricing strategy, especially during its launch window.

That said, the possibility of GTA 6 arriving on these services later — perhaps a year or more post-launch — isn’t entirely off the table. This is what happened with Grand Theft Auto V, which appeared on Game Pass and PS Plus well after its original release.

The main message? Players who want to dive into GTA 6 at launch should prepare to buy it outright.


Subscription Services vs. Traditional Sales

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To understand Take-Two’s position better, it’s important to look at the broader debate around subscription models in gaming. Services like Game Pass and PS Plus have been celebrated for democratizing access to games, making it easier for players to explore titles without a hefty upfront cost.

However, from a publisher’s standpoint — especially one managing global mega-franchises — the math isn’t always so appealing.

Let’s break down why the GTA 6 publisher may be wary of fully embracing subscription platforms:

1. Revenue per Player

Selling a new AAA title for $70 yields significantly more income than the portion of a monthly subscription that gets allocated to any single game. For massive games with tens of millions of expected sales, that difference adds up.

2. Game Longevity

Titles like GTA and Red Dead Redemption have long lifespans, with players often playing for years after release. Unlike smaller, one-and-done titles, these games don’t lose relevance quickly — reducing the pressure to join subscription platforms to maintain visibility.

3. In-Game Monetization

The GTA 6 publisher also makes substantial revenue from microtransactions in online modes. Keeping the game off subscription services may increase player commitment, leading to higher engagement and in-game purchases.


Will Take-Two Change Its Tune Later?

While the GTA 6 publisher is firm on its current approach, the gaming industry is dynamic. Subscription models are evolving, and platforms like Game Pass continue to grow their user base. As services refine their compensation models for developers and publishers, Take-Two might find future incentives more appealing.

There’s also the possibility of a hybrid model — where less expensive or older editions of a game are added to subscription libraries after the premium sales window has passed. This would allow the publisher to preserve initial sales revenue while eventually benefiting from the extended reach of subscriptions.

It’s worth noting that Take-Two isn’t entirely against subscription services — they simply want to use them strategically, not automatically.


Industry Reactions to Take-Two’s Strategy

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Take-Two’s position is generating mixed responses across the gaming community. On one hand, some fans respect the company’s commitment to game quality and its focus on long-term value. On the other, many feel that subscription services have become essential to affordability and accessibility.

Critics argue that the GTA 6 publisher risks alienating a portion of the market, particularly younger gamers who rely on subscription services for budget-friendly gaming. However, supporters believe that maintaining a high-quality, premium experience justifies the price tag.

Game developers and analysts have also chimed in, suggesting that Take-Two’s stance could influence other AAA publishers, especially if GTA 6 sees massive success without any support from Game Pass or PS Plus at launch.


What About the Competition?

Take-Two’s approach stands in contrast to companies like Microsoft and even some parts of Sony, which have leaned into subscriptions to expand player bases and generate recurring revenue.

Xbox Game Studios releases most of its first-party titles on Game Pass at launch, while Sony has experimented with offering new and classic games on various PS Plus tiers.

Yet not every publisher follows suit. Activision Blizzard, for instance, has been cautious with subscription platforms. Nintendo, too, limits access to legacy titles and opts for a more curated offering. The GTA 6 publisher appears to be aligning itself with this more conservative, profit-first model.


What This Means for the Future of GTA 6?

Despite no official release date, GTA 6 remains one of the most anticipated games of all time. Rockstar Games, under the umbrella of the GTA 6 publisher, is expected to push the boundaries of open-world design, narrative depth, and online integration.

The studio has built its brand on creating premium, groundbreaking experiences — and that brand identity is one reason why Take-Two is being selective. By keeping GTA 6 exclusive to paid models initially, the publisher is reinforcing the idea that the game is not just content, but a major cultural event.

As such, we can expect that any move toward subscription availability will be carefully timed and structured to avoid cannibalizing core sales.


Final Thoughts

The decision by the GTA 6 publisher to limit support for Xbox Game Pass and PS Plus underscores a larger philosophy: quality, control, and long-term revenue outweigh short-term exposure. It’s a bold move in a time when many studios are chasing maximum accessibility, but it also reflects confidence in the product.

For gamers, this means that if you want to experience GTA 6 at launch, you’ll likely need to buy it outright. While that might be a disappointment to subscription users, it also reaffirms the value Take-Two places on its flagship franchises.

Whether this strategy will pay off or push players away remains to be seen. One thing is certain: when GTA 6 finally hits shelves, the eyes of the gaming world will be watching — not just to play, but to see whether the traditional premium model still holds power in a subscription-driven market.

ASUS ROG Xbox Ally Price Reveal Delayed by Microsoft

asus rog xbox ally

The long-anticipated reveal of the ASUS ROG Xbox Ally price has hit an unexpected delay, leaving fans and tech enthusiasts wondering when they’ll finally get their hands on this powerful handheld gaming device.

While excitement for the joint effort between ASUS and Microsoft has been building steadily since its initial announcement, the latest development has temporarily cooled some of the hype.

Originally expected to be unveiled during the recent Xbox Developer Showcase, the pricing details for the ASUS ROG Xbox Ally were conspicuously absent. Microsoft later confirmed that the reveal had been pushed back, citing strategic timing and market readiness as key reasons.

This TazaJunction.com article dives deep into the delay, what the ASUS ROG Xbox Ally represents for the future of handheld gaming, and what fans can expect moving forward.


A Promising Collaboration: ASUS and Xbox

The ASUS ROG Xbox Ally is more than just a handheld console; it’s a fusion of ASUS’s Republic of Gamers hardware engineering with Microsoft’s Xbox ecosystem.

From what’s been teased, the device is designed to run Xbox Game Pass titles natively, feature tight integration with cloud gaming, and deliver PC-like performance in a portable form factor.

This partnership has garnered attention as it reflects Microsoft’s continued effort to expand its gaming footprint beyond traditional consoles and PCs.

The ASUS ROG Xbox Ally could become a game-changer in the growing world of handheld gaming — if the execution matches the concept.


Delay in Price Reveal: What Happened?

Fans were eagerly waiting for the full specs and pricing details during Microsoft’s summer gaming showcase. However, the segment covering the ASUS ROG Xbox Ally ended without addressing one of the most important questions: How much will it cost?

In a brief post-event statement, Microsoft explained that the price reveal had been intentionally delayed to “align with broader product strategy and market dynamics.”

While this left many disappointed, it wasn’t entirely surprising. The competition in the handheld gaming space is heating up, and both companies appear to be playing their cards carefully.


Industry Reaction and Fan Speculation

The delay in revealing the price for the ASUS ROG Xbox Ally has triggered widespread speculation. Many industry analysts believe that Microsoft and ASUS are recalibrating their pricing strategy in response to emerging competition, particularly from devices like the Steam Deck, Lenovo Legion Go, and Ayaneo handhelds.

Some believe that the price point could land somewhere between $499 and $699, depending on final hardware specs and available configurations. However, without an official number, fans are left to make educated guesses.

Enthusiasts have taken to social media platforms and forums to share their predictions, with many agreeing that the success of the ASUS ROG Xbox Ally may depend heavily on aggressive pricing.


Why the ASUS ROG Xbox Ally Matters

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This isn’t just another gaming gadget. The ASUS ROG Xbox Ally is shaping up to be one of the most significant developments in the handheld space. Here’s why:

  1. Integration with Xbox Game Pass – Players can access a massive library of games right out of the box.
  2. Cloud Gaming Ready – The device is rumored to come optimized for Xbox Cloud Gaming, letting users stream AAA games from anywhere.
  3. PC-Level Performance – Leveraging ASUS’s ROG engineering, the Ally is expected to offer performance closer to that of a gaming laptop.
  4. Windows Compatibility – It’s anticipated that the ASUS ROG Xbox Ally will run on a customized version of Windows, expanding compatibility and user control.

In short, it aims to combine the flexibility of a PC with the plug-and-play accessibility of a console — all in a portable device.


The Handheld Gaming Market Is Exploding

The delay also highlights just how competitive the handheld gaming market has become. Ever since Valve’s Steam Deck hit the scene, major tech companies have been racing to introduce their own take on portable, high-performance gaming systems.

The ASUS ROG Xbox Ally enters this space not as an outsider, but as a potential category leader. With Xbox’s gaming ecosystem and ASUS’s hardware reputation, it carries weight that could shift the market.

This makes pricing all the more crucial — a premium tag could alienate casual gamers, while an affordable one could massively disrupt the competition.


Timing Is Everything

Microsoft’s decision to delay the price reveal could be a strategic move based on several factors:

  • Upcoming Competitor Announcements: Other companies may be preparing new reveals or pricing updates. Microsoft may be waiting to respond or undercut them.
  • Component Cost Adjustments: Supply chain and manufacturing costs continue to fluctuate, and both Microsoft and ASUS could be finalizing the most efficient pricing model.
  • Marketing Synchronization: The price announcement may be tied to a broader marketing rollout, possibly closer to holiday 2025 or early 2026.

Either way, the decision shows that Microsoft is being cautious — and perhaps wise — in how it introduces the ASUS ROG Xbox Ally to the world.


What We Know So Far

Even without the pricing, several important details about the ASUS ROG Xbox Ally have already been confirmed or leaked:

  • 7-inch Full HD display with high refresh rate
  • Custom AMD APU optimized for gaming
  • High-capacity SSD storage
  • Windows OS with Xbox app pre-installed
  • Support for external GPUs via ASUS XG Mobile
  • Docking capabilities for monitor and peripherals

These features suggest that the ASUS ROG Xbox Ally will offer a premium experience, but they also raise questions about affordability.


Fan Expectations Are High

Expectations for the ASUS ROG Xbox Ally are sky-high — and understandably so. Many gamers are looking for a device that combines the comfort of Xbox gaming with the flexibility of PC.

Steam Deck owners, for instance, often have to tweak settings or install third-party apps to enjoy Game Pass games. The Ally aims to make that seamless from the start.

That convenience, combined with raw hardware power, is what excites so many about the device. But that excitement could easily wane if the price doesn’t meet expectations.

Fans are hoping for a competitive, sub-$600 launch price to justify the investment — especially if cloud gaming is the primary use case.


What Microsoft and ASUS Need to Do Next

To maintain momentum, both companies need to handle the next phase of the ASUS ROG Xbox Ally rollout carefully. Here’s what fans are looking for:

  1. Clear and competitive pricing
  2. Accurate benchmarks and gameplay footage
  3. Confirmed release window
  4. Detailed hardware specs
  5. Cross-platform game compatibility insights

If these aspects are delivered clearly, the ASUS ROG Xbox Ally could dominate headlines once again — for all the right reasons.


Final Thoughts

The ASUS ROG Xbox Ally is poised to be one of the most intriguing devices in the gaming hardware landscape. Despite the temporary setback of a delayed price reveal, interest in the device remains high.

Microsoft and ASUS are clearly aware of what’s at stake, and it’s likely that the delay is more about positioning than hesitation. Gamers looking for the next leap in portable performance are keeping their eyes on this upcoming handheld.

If the final price matches the expectations and features, the ASUS ROG Xbox Ally could redefine what handheld gaming looks like in the Xbox ecosystem and beyond.

Day One Xbox Game Pass FPS Title Confirmed for Early 2026

xbox game pass

The gaming community is buzzing once again with exciting news—a brand-new Day One Xbox Game Pass FPS title has officially been confirmed for early 2026.

Microsoft and its gaming partners continue to push the envelope, bringing fresh content to subscribers right from launch day. This latest announcement adds more fuel to the already blazing momentum behind Xbox Game Pass as the platform of choice for FPS fans worldwide.

While exact details about the upcoming game are still under wraps, what we do know is enough to spark anticipation.

Let’s dive with TazaJunction.com into what this announcement means, what we might expect from the title, and why being a Day One Xbox Game Pass FPS title matters more than ever in today’s gaming ecosystem.


Xbox Game Pass: The New Home for FPS Gamers

Xbox Game Pass has firmly established itself as one of the most value-packed subscription services in gaming. With hundreds of titles available across consoles and PC, the platform has become synonymous with accessibility, variety, and innovation. One area where Game Pass particularly shines is its support for first-person shooters.

From classics like Halo: Master Chief Collection to newer titles like Atomic Heart, Xbox has positioned itself as a haven for FPS lovers. The addition of another Day One Xbox Game Pass FPS title only strengthens that legacy and promises to keep fans coming back for more.

Unlike, Game Pass losing 3 games strikes a particularly nostalgic chord: Sacred 2: Fallen Angel, a beloved RPG revered for deep character customization and immersive storytelling, is among the titles leaving the service. Here’s everything about what leaving Sacred 2 and others means for players like you.


What We Know About the Upcoming FPS?

While the publisher hasn’t revealed the game’s full title or trailer just yet, insider reports suggest it will be a brand-new IP developed by a high-profile studio with a strong track record in shooter mechanics and immersive storytelling.

The developers are reportedly blending fast-paced action with tactical depth — an ideal formula for a standout Day One Xbox Game Pass FPS title.

Initial teasers hint at a near-future setting, squad-based combat, and an emphasis on replayable missions. While speculation is still circulating, fans are already drawing comparisons to titles like Titanfall, Metro Exodus, and Call of Duty: Modern Warfare in terms of gameplay dynamics and visual tone.


Why “Day One” Releases Are a Big Deal?

The phrase Day One Xbox Game Pass FPS title isn’t just marketing fluff—it’s a significant promise. A game launching on Game Pass from its first day means subscribers get instant access without additional cost. This model removes financial risk for players, allowing them to try big-budget releases without the $60–$70 price tag.

More importantly, Day One access signals Microsoft’s confidence in the title. The company only reserves this treatment for games expected to draw high engagement and critical acclaim. That’s why this new FPS entering the lineup on launch day is seen as a major endorsement.


Game Pass Day One Success Stories

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Looking back at past Day One Xbox Game Pass FPS title successes gives us a good sense of what to expect. Titles like Back 4 Blood, Halo Infinite, and Redfall all launched as Day One entries. While each had different outcomes critically and commercially, they all received massive attention at launch thanks to the exposure from Game Pass.

This strategy also benefits multiplayer games. Having a huge install base from day one gives online shooters a solid player foundation. It increases the chances of quick matchmaking, stronger community development, and a longer-lasting multiplayer scene. The upcoming 2026 title is expected to follow this model.


What This Means for the FPS Genre?

The FPS genre is constantly evolving. Battle royales have dominated recent years, while tactical shooters and story-driven campaigns continue to carve out loyal fanbases. By introducing a fresh Day One Xbox Game Pass FPS title, Microsoft is helping push innovation within the genre.

Instead of recycling the same themes or mechanics, new IPs often bring bold ideas. Whether it’s unique traversal systems, AI behavior, weapon customization, or nonlinear storytelling, a launch-backed Game Pass shooter has the potential to set new industry trends.


Developer Hype and Community Response

Though the game hasn’t been fully revealed, the development studio behind the upcoming Day One Xbox Game Pass FPS title has already started building hype through subtle teases, concept art drops, and cryptic social media posts.

Developers have confirmed that the title has been in pre-production since late 2022 and entered full development by mid-2023.

Community reactions so far have been enthusiastic. Reddit threads, Discord channels, and fan forums are filled with predictions, wishlists, and deep dives into possible features.

The Game Pass audience in particular is known for embracing new experiences, and they’re ready to support another bold shooter coming to the platform.


Features to Expect in the 2026 FPS

Based on early leaks and industry trends, here are some features that may be part of this Day One Xbox Game Pass FPS title:

  • Cross-platform play between Xbox Series X|S and PC
  • Dynamic weather and day/night cycles that affect combat strategy
  • Character progression with RPG-lite systems
  • Squad-based co-op with AI or friends
  • Expansive campaign with branching storylines and player choices
  • Live service elements for ongoing content updates

These features are speculative for now but align with current shooter design trends and Game Pass expectations.


Impact on Game Pass Subscriptions

It’s no secret that Day One releases drive subscriptions. When a major Day One Xbox Game Pass FPS title hits the catalog, players often sign up — even if only for a month — just to experience it. This benefits both Microsoft and developers.

Gamers get high-quality experiences for a low monthly cost, while developers receive upfront deals and a guaranteed player base. If the upcoming title lives up to the hype, it could result in one of the biggest Game Pass spikes of early 2026.


Early 2026: A Crowded but Competitive Window

Releasing in early 2026 puts this title in competition with other major launches. However, being a Day One Xbox Game Pass FPS title gives it a unique advantage.

While other studios may charge full price for their games, this shooter will be instantly available to millions of subscribers, giving it a head start in terms of player engagement.

Timing matters, and early-year releases often do well because they face fewer blockbuster competitors than the traditional holiday window. If well-executed, this game could dominate Q1 2026 headlines.


What to Watch for Next?

With the announcement now public, the next steps are inevitable. Fans should expect the following over the next several months:

  • Official teaser trailer by end of 2025
  • Gameplay reveal during Xbox’s Spring 2026 showcase
  • Closed beta testing for Game Pass subscribers
  • Pre-load availability on Xbox and PC apps before launch
  • Community engagement events including Q&A with the dev team

All signs point to this Day One Xbox Game Pass FPS title being one of the most anticipated games of early 2026.


Final Thoughts

The confirmation of a new Day One Xbox Game Pass FPS title arriving in early 2026 continues Microsoft’s mission to reshape the way we play, access, and think about games.

It’s not just about having another shooter — it’s about pushing boundaries, giving players value, and redefining how AAA titles are delivered.

With a promising studio behind it, a strategic release window, and the power of Game Pass backing it, this new FPS is already on track to be one of the biggest launches of the year.

Whether you’re a casual player or a hardcore shooter fan, 2026 can’t come soon enough.

Game Pass Losing 3 Games Today – Including a Beloved RPG Fans Still Love

xbox game pass losing 3 games

Every month, Xbox Game Pass alternates its library, creating both excitement and heartbreak for gamers. And today, Game Pass losing 3 games strikes a particularly nostalgic chord: Sacred 2: Fallen Angel, a beloved RPG revered for deep character customization and immersive storytelling, is among the titles leaving the service.

Accompanying it are Hitman: Absolution and a quirky narrative adventure, ILY (I Love You, You’re Perfect, Now Change). If you’ve been diving into dungeons or mastering contracts, today marks the end of your Game Pass access—for now.

This shift is a strong reminder: Game Pass offers incredible value, but its rotating model means your favorite games might vanish without warning.

Here’s everything on TazaJunction.com about what leaving Sacred 2 and others means for players like you.


What Are the Titles Leaving Game Pass Today?

1. Sacred 2: Fallen Angel (RPG Classic)

A fan-favorite action RPG known for its vivid world and deep customization mechanics.

2. Hitman: Absolution (Stealth Thriller)

The intense undercover drama that shaped the modern stealth genre.

3. ILY (I Love You, You’re Perfect, Now Change) (Narrative Indie)

An offbeat, story-driven game inspired by a cult stage show—brief yet memorable.

With Game Pass losing 3 games today, these titles bring both nostalgia and disappointment to their respective fanbases.


Why Are These Games Being Removed?

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Game Pass operates through licensing partnerships, which include expiration timelines and publisher agreements. As these deals conclude, games like Sacred 2 get removed automatically.

The departure of three titles today follows Xbox’s regular pattern of refreshing content, reinforcing both anticipation and end-of-the-road reality.


Why Sacred 2 Stings More Than Most?

  • Deep RPG Mechanics: Iconic skill trees, class variability, and replay value made it a standout RPG in its era.
  • Cult Following: Players still cite it as one of the most immersive dungeon-crawling experiences.
  • Engagement Value: The loss of Sacred 2 is a cultural hit—a fan-favorite turning point in Game Pass losing 3 games today.

What It Means for You as a Player?

1. Local Progress Still Sticks

Your saved data remains—but with Game Pass access ending, continuing your adventure requires a separate purchase.

2. Multiplayer May Disappear Overnight

If multiplayer modes depend on online servers, those may end with the title’s removal.

3. Emotional Impact Matters

Players investing hours in leveling, collecting loot, or simply enjoying the world now face an abrupt goodbye.


Alternatives and Next Steps

1. Buy the Games Directly

If you’re attached to Sacred 2 or the other titles, purchase them to maintain access and local saves.

2. Check for Discounts and Bundles

Often removed games reappear later with discounts or as part of promotional collections.

3. Explore Fan Patches or Legacy Servers

Underground communities may keep old multiplayer modes alive—even after official support ends.


How to Stay Ahead of Future Rotations?

  1. Track Upcoming Removals: The Game Pass app often lists games leaving soon—keep an eye on it.
  2. Watch the Notifications Section: Xbox tends to push messages before major content drops.
  3. Take Screenshots or Download Early: If you’re hooked on a game, play or archive saves while still available.
  4. Use Community Alerts: Reddit and fan forums often spot upcoming removals from insider chatter.

These tactics help reduce surprise and maximize value amid cycles of Game Pass losing 3 games.


Why Game Pass Still Delivers Unbeatable Value?

Even with occasional losses, Game Pass remains a prime subscription:

  • Constant Content Turnover: Every month adds fresh titles—even if older ones leave.
  • New Catch-Up Opportunities: Discover games you might not have tried otherwise.
  • Strong First-Party Offerings: Recently released Xbox hits like Hi-Fi Rush or Stellar Blade stay in rotation.

Though Game Pass losing 3 games can be painful, it’s part of the larger strategy to make discovery and variety central.


Voices from the Gaming Community

Players echo those concerns:

  • “Downloaded Sacred 2 last night—now it’s gone. Ugh.”
  • “Losing Hitman too? Might need to buy sooner than expected.”
  • “ILY was weird and short—I got more emotional than expected, haha—but I’ll miss it.”

These reactions underscore the emotional connection players build—even with game titles that rotate in and out of the service.


Final Thoughts

With Game Pass losing 3 games today, it’s natural to feel a sting—but it’s also a reminder to stay proactive about gaming libraries. Backup saves, watch for removal alerts, and explore new titles while you can.

Game Pass’s rotating model means change is constant. While Sacred 2 may no longer be available via subscription, the opportunity to explore new worlds begins immediately.

Bookmark the app, monitor upcoming changes, and enjoy every last quest while you can.