Capcom’s highly anticipated project, Resident Evil Requiem, continues to generate buzz across the gaming community, with its newest announcement confirming the face models for two of its central characters: Grace and Alyssa.
While previous titles in the Resident Evil franchise have leaned heavily into the horror-action genre, Resident Evil Requiem appears to be doubling down on immersive storytelling and cinematic realism.
The confirmation of Grace and Alyssa’s face models marks another step in establishing the game identity, character depth, and visual authenticity.
This revelation comes amidst a wave of speculation and fan theories. The Resident Evil Requiem team seems keen on blending narrative-driven character arcs with lifelike performances, and that all starts with the visual representations of its leading characters.
So, who are Grace and Alyssa, and why does their visual confirmation matter to the future of the franchise? Let’s dig with TazaJunction.com.
Table of Contents
Who Are Grace and Alyssa?
Resident Evil Requiem introduces a new chapter in the franchise, shifting away from the familiar faces of Leon Kennedy and Jill Valentine to explore fresh protagonists.
Grace and Alyssa are two key characters central to the mystery and chaos unfolding in the game’s new setting. While plot details are still under wraps, insiders have described the duo as emotionally complex, morally conflicted, and critical to the story’s psychological tension.
Grace is said to be a forensic scientist with a past tied to Umbrella’s secret research, while Alyssa reportedly plays a dual role as both ally and potential antagonist.
These aren’t just side characters—they’re pillars of the narrative. Their emotional range and believability could make or break the success of Resident Evil Requiem.
The Importance of Face Models in Modern Games
In today’s gaming world, face models are more than just visual placeholders—they’re integral to storytelling. Developers now rely heavily on performance capture, scanning real actors to portray nuanced emotions and reactions. This not only adds realism but also enhances immersion, especially in narrative-heavy games like Resident Evil Requiem.
Capcom has previously used face models to great success in Resident Evil 2 Remake and Resident Evil Village. The emotional delivery of characters like Ethan Winters and Claire Redfield became more impactful because of the accurate face modeling.
By confirming the face models for Grace and Alyssa, Capcom signals its commitment to delivering the same level of quality—or perhaps even surpassing it—in Resident Evil Requiem.
Meet the Face Models Behind Grace and Alyssa

While the identities of the models were initially kept secret, Capcom has now officially confirmed them. Grace will be portrayed by European actress and model Eva Kross, known for her work in motion capture and dramatic roles in indie films.
Alyssa, on the other hand, will be brought to life by rising American talent Lena Navarro, who has built a reputation in both modeling and sci-fi drama performances. Fans have quickly reacted to the reveal, comparing early concept art to the actors’ real-life features and praising the level of detail.
The resemblance is uncanny, showcasing how far performance capture technology has come. With this revelation, Resident Evil Requiem becomes even more grounded in realism and emotional storytelling.
Community Reaction to the Reveal
The Resident Evil fanbase is notoriously passionate, and the response to the Grace and Alyssa model confirmations has been loud and diverse. Many praised Capcom for choosing actresses with genuine range and expressive features, while others dove deep into speculation about what the characters’ visual style might hint at in terms of their personalities and roles in the game.
Some fans have noted that Grace’s sharp, intelligent look suggests a methodical, analytic mind—fitting for a forensic scientist. Alyssa’s design, with more enigmatic and emotionally ambiguous features, has sparked theories that she might have hidden motives or a troubled backstory.
Overall, the confirmation has reignited excitement for Resident Evil Requiem, which had gone relatively quiet after its initial teaser.
The Visual Identity of Resident Evil Requiem
Visual identity has always played a crucial role in Capcom’s success. From the gloomy hallways of Raccoon City to the haunting gothic vibes of Dimitrescu’s castle, Resident Evil titles excel in setting mood and tone through visuals. With Resident Evil Requiem, Capcom seems to be taking a slightly different approach.
The design of Grace and Alyssa, along with the recently revealed environments, suggests a darker, more psychological horror experience rather than all-out action.
The game will likely explore themes of memory, trauma, and survival in morally grey situations. The confirmed face models only strengthen this theory by offering expressive characters that can convey layered emotions.
The fact that Capcom has gone to great lengths to announce and spotlight the face models shows their central importance to Resident Evil Requiem as both a technical and narrative milestone.
Building Immersive Storytelling
One of the standout features of modern horror gaming is its capacity for immersive storytelling. Games like The Last of Us and Until Dawn have set new benchmarks, and Capcom appears determined to match or exceed them with Resident Evil Requiem.
Grace and Alyssa’s realistic facial modeling will allow players to experience every tear, glare, smirk, and flinch in real time—bringing an emotional depth that was previously difficult to achieve.
As Resident Evil Requiem looks to explore personal horrors and existential dread, such realism will be crucial to making the player feel connected to the characters and their fates. The confirmed face models are a huge step in making this possible.
Technological Advancements in RE Engine
Capcom’s proprietary RE Engine has been a powerhouse in recent years. With each iteration, it delivers better lighting, skin textures, and character animations. Resident Evil Requiem is set to be the most graphically intense Resident Evil title yet, and the confirmed face models will fully benefit from the latest version of the engine.
With features like dynamic weather effects, subtle muscle movements, and real-time emotion tracking, the RE Engine will help elevate Grace and Alyssa from just characters to fully fleshed-out individuals.
Every emotion will be delivered with clarity, thanks to high-fidelity scanning and rendering techniques. It’s another reason why fans are eagerly anticipating the release of Resident Evil Requiem.
A Step Forward for Representation
Another important aspect of the casting announcement is diversity. Capcom has faced criticism in the past for underrepresentation. The decision to bring in two distinct female leads from diverse backgrounds may signal a more inclusive approach in Resident Evil Requiem.
Both Grace and Alyssa are strong, independent women whose identities are rooted not just in gender or background, but in their roles, choices, and development. The realistic portrayal enabled by their face models makes them more relatable and adds depth to the narrative experience.
This kind of representation, combined with compelling storytelling and advanced visual design, could make Resident Evil Requiem a landmark title in the franchise.
What This Means for the Franchise?
With every release, Capcom raises the bar. The confirmation of Grace and Alyssa’s face models tells us that Resident Evil Requiem is not just another installment—it’s an evolution.
Character realism is now central to the storytelling, and the franchise appears to be heading into more emotionally charged territory.
This development could set a new precedent for future games. As fans await more gameplay footage and a confirmed release date, expectations are now even higher.
One thing’s clear: Resident Evil Requiem is shaping up to be one of the most emotionally engaging and technically impressive entries yet.
Final Thoughts
The confirmation of Grace and Alyssa’s face models may seem like a small piece of the puzzle, but for fans and developers alike, it’s a critical milestone in shaping the vision for Resident Evil Requiem. These characters will serve as the emotional anchors of a game that promises tension, horror, and personal sacrifice.
By investing in high-quality, expressive modeling, Capcom is ensuring that every moment in Resident Evil Requiem feels grounded, believable, and unforgettable. As anticipation builds, one can only imagine what other surprises await us when the full game is finally unveiled.